Ground three sparks to break each node — but the only points worth having are the ones you steal by skimming death. The closer you graze a patrol without touching it, the higher you score. Hug it by a hair and time fractures into slow motion. Every run is a negotiation with your own nerve.
Two runs. One wire. The swarm in between.



21 Nodes
From the first clean lanes to SYSTEM CRASH — the safe corridor narrows and the score floor rises with a dozen hostile classes.
Skim to Score
Graze a patrol without touching it to bank points. The closer you dare, the higher you climb — hug it by a hair for a near-death +1000 and time fractures into slow motion.
The Line Bends
Mid-run the wire is rubber. Touch it, pull it clear of a patrol, and let it snap home. A bent line is a longer road, so every save costs time.
The Grid Hunts Back
Skim a patrol for a NEAR DEATH and it leaves its rail, latches onto your line and runs you down. Eight enemies, eight ways to hunt. Shake the line to break their grip.
Rewind, Don't Die
Lift to drop an anchor. Get clipped and you rewind to it instead of dying — insurance for the bravest lines, taxed on every use.
The Charge Ladder
Seven ranks, one sealed ledger. Badges bank on run totals — the machine files you where you belong, and says so to your face.
Core Breach
Some nodes are atoms. Thread the nucleus between its orbiting electrons for +2000, the rarest score on the grid.
One Finger
Pure skill, one thumb. Draw the wire; the lens zooms in on the impossible gap. No fluff.
100% Offline
No ads. No subscriptions. No accounts. No data collected — nothing ever leaves your device.
The complete 21-level campaign is, and stays, entirely free. A single one-time unlock — inside the app — opens the restricted sectors of the mainframe. The level editor is the one sector you can take without paying: clear all 21 without failing one and it opens itself.
The AI Arena
A brutal, single-life gauntlet across all 21 grids, each one raced fresh against a ticking 16-second clock. Intercept its path to shatter its spark.
Level Editor EARNABLE
Full Architect rights. Drag, drop, scale, and tune the speed and aggression profiles of 12 distinct hazard subroutines. Yours the moment you beat 21 straight — or with the unlock, if your nerve says otherwise.
Director's Cut
Review your recorded runs with a keyframed cinematic camera, time-warp slow-mo filters, and one-tap video export.
Is PULSEWIRE free?
Yes. The full 21-level game is a free download on the App Store for iPhone and on Google Play for Android — no ads, no subscriptions, no accounts, and no data collected. One optional in-app unlock (the System Studio) adds the AI arena, director tools, and the level editor — though the editor can also be earned outright by beating the game.
Can I play PULSEWIRE in a web browser?
No. PULSEWIRE is a mobile game for iPhone and Android, installed from the App Store or Google Play. There is no web or browser version. Once installed it runs entirely offline.
How do I get the level editor for free?
Clear all 21 levels without failing one. The campaign is split into three acts of seven — levels 1–7, 8–14, 15–21. Clear an act cleanly and it's banked for good. Fail a level and your current act restarts from its first level; the acts you've already banked stay banked. Acts are the only checkpoints — leave mid-act and you'll pick that act up from its first level again. Take all three acts and the editor unlocks permanently, no purchase. Most people buy it instead. That's the point.
What kind of game is PULSEWIRE?
It's a one-finger line-drawing game with a cyberpunk nerve-challenge core. You draw a single line from source to sink through a swarm of hunting patrols, and you score by skimming them, not avoiding them. The line is elastic: mid-run you can bend it out of trouble. Skim a patrol too closely and it leaves its rail and chases you down your own line.
Does PULSEWIRE work offline, and are there ads?
It's 100% offline — no network connections, no ads, and nothing ever leaves your device. Your scores and settings stay on your phone.
What makes PULSEWIRE so tense?
Playing it safe locks you out. The only points worth having are the ones you steal by grazing a hunting patrol by a hair — a NEAR-DEATH +1000 that fractures time into slow motion. It's a nerve sport: pure tension, one thumb.
The grid never used to chase. Then you got too close.